![]() Since all Dartlings already attack based on custom aim, Dartlings don't receive Camo Prioritization even with Advanced Targeting.Ĭosts Updated as of Version 38.0. On desktop versions, using a hotkey to switch to Locked will default to wherever the mouse currently is pointing.Ībility rockets not only have erratic angular deviation, they also erratically move in a serpentine motion as they travel through the air. By default, locks at center of map, but can be adjusted in the same way as a Mortar Monkey. On desktop versions, always rotates towards direction of the cursor inside the game. Normal: Rotates towards the direction of where the player last tapped.It shoots straight movement projectiles controlled in a aim-based mobile style guided by touch-based mobility, albeit with some erratic angular deviation. M.A.D customly aims based on direction and angle of where the Dartling points towards, and uses alternating targeting to shoot missiles between each arm. The ability also has increased Ceramic and MOAB damage. In exchange for accuracy and much attack speed, the main rockets also gain massively increased damage towards MOAB-Class Bloons, as well as +2 extra damage to regular bloons. Both the main attack and the Rocket Storm ability have much bigger rockets than those of the previous upgrade. The tower itself is significantly different than its predecessor, now having two arms to alternately shoot rockets. Its feet are purple with grey bolts on the sides, and it has a black tail with grey rings throughout. Its two “arms” have purple box-shaped cannons with green rings that begin at the elbow, with a neon-green glow coming from within. The helmet sits atop a metal pod with a cyan interior that forms the torso of the robot, with another green crystal in front of the belly. It has a green crystal on its forehead and two purple crystals either side of its head, with a green circular design on top that resembles a bicycle helmet’s design. The M.A.D’s mask has two foreboding green eyes with a triangular “mouth” with two green gas-mask-esque cylinders and two purple pipes either side. It now wears a huge, dark mech suit, making it much larger than its predecessors. The M.A.D is no longer the Dartling Gunner it used to be. Blast radius for each ability missile also increases from 8 to 12. Every ability missile deals 5 damage per missile, improved to 9 Ceramic damage and 23 MOAB-class damage, which cleans up both Super Ceramics and MOAB-class quite effectively. In addition, the M.A.D improves its Rocket Storm ability further, shooting 15 waves of larger missiles for 8 seconds, with 0.5s between each wave, and allows each rocket storm missile explosion to damage up to 18 bloons instead of 8. It fires missiles every 0.4s alternating between each arm, and each missile has 12 pierce each and explodes up to 6 times (+2 pierce and +1 explosion with Powerful Darts) due to its multi-explosion mechanic. However, it attacks much slower and missile shots alternate between each arm, reducing its overall accuracy. Individual missile collisions inflict a massive +550 MOAB-class damage, and producing multiple explosions per collision that deal 3 damage to all bloons including the initial target, each hit inflicting up to 553 damage to a single MOAB-class bloon. Its much larger missiles now deal extreme damage to MOAB-class bloons. M.A.D ( MOAB Assured Destroyer, mostly abbreviated as MAD) is the Tier 5 upgrade of Path 2 for the Dartling Gunner in Bloons TD 6. Slower firing mega missiles deal extreme damage to MOAB class Bloons.
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